"Some men see things as they are and ask why. Others dream things that never were and ask why not. "
--George Bernard Shaw, Irish Playwright and Critic

Hey thanks for dropping by!

My name is Ching Lau and I have been in the industry since 2003. Over my career I have worked as a Pre-Visualization Artist for an Architectural firm, I have been a Artist for a few video game studios where I have made numerous in-game characters, environments, props, and structures. I have also animated both character and environment models during that time and I often moonlight as a Adjunct Faculty at the college level. I have also been a Freelancer, doing digital sculpts for both miniature and toy companies. I guess in many ways I have been a jack of all trades during my time in the industry. The industry has treated me pretty kindly so I can honestly say I have been pretty lucky living my dream. I tell my students often that no matter what path they decide to travel on that they need to be passionate about what they love. I like to think I am a good example of that.

Specialties include: 3d Studio Max, Maya, Zbrush, Photoshop, CrazyBump, Marvelous Designer, Quixel Suite, and Mudbox.

Game engine experience with Gamebyo,The Hero engine and Marmoset.




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