Assignment B:

ART 384: Computer Animation
Fall 2011:

Brief: Your challenge is to make Environmental Asset in Maya. For many of you this will be your second model and so I am leaving it pretty open for you guys. Be as creative as you want or as complex as you want but make sure you are realistic with your goals. You must also include either sketches or photo references for your model.


Environmental Asset can be anything from a pedestal to a buildign in an fully fleshed out scene. However, the simpler the object the more I expect out of it. Say you are doing a pedestal, I insist that either the details be in the textures or modeled out. It cannot be a simple 8 sided cylinder textured grey.


Process component:

[ ] 10% Two screen-grabs, converted to TIFFs, correctly named The names should be of the format: lastname_B_whatever.tiff

[ ] 10% The .mb file of the model.
The names should be of the format: lastname_B_whatever.mb

[ ] 10% Use of image of real the real object which is turned in with screen-grabs.
The name should be of the format: lastname_B_whatever.tiff

[ ] 20% Model Sheet\Plane.

[ ] 10% Adequate, courteous participation in critique.

Content component:

[ ] 20% Interesting silhouette.

[ ] 20% Looks good in 3D space rather then from a single perspective.

[ ] +10% Interesting presentation of the asset.

[ ] Final grade out of 100%